//Go forth pilots, and tell us what you see.

Turn Actions :LaLancerFreeaction:
FULL ACTION :LaLancerFullaction:

BARRAGE - Attack with two weapons, or single superheavy weapon.
BOOT UP: Fire up a Shut Down mech.
DISENGAGE: Move safely.
FULL TECH: Perform two Quick Tech Actions.
IMPROVISED ATTACK: Attack with limb or improvised melee weapon.
SKILL CHECK: Perform an activity with a clear goal and chance of failure.
STABILIZE: Reload, patch-up, and cool down a mech, or end Conditions affecting it.

QUICK ACTION :LaLancerQuickaction:

SKIRMISH: Attack with one weapon, plus aux.
RAM: Attempt to knock a target prone or back.
GRAPPLE: Attempt to Grab a target.
QUICK TECH: Perform quick electronic warfare.
SEARCH:Look for a hidden target.
HIDE - Obscure the position of your mech.
PREPARE: Ready a quick action for a trigger.
SHUT DOWN: Shut down your mech.
EJECT: Eject from your mech 6 spaces.

OVERCHARGE :LaLancerOvercharge:

OVERCHARGE - Push your mech at a heat cost.

REACTIONS :LaLancerReaction:
PILOT ACTIONS :LaLancerPilot:
MECH SKILLS :LaLancerMech:
SIZE, MOVEMENT, & TERRAIN :LaLancerDirections:
HEAT AND STRUCTURE :LaLancerStructure:
DOWN AND OUT :LaLancerDownandout:
SELF DESTRUCT :LaLancerExplosivedamage:

SELF DESTRUCT: As a last ditch measure, set your reactor to go critical and explode.

EQUIPMENT TAGS & STATUSES :LaLancerExposed:
COMP/CON LINKS :LaLancerLicenselevel:

TBD compcon v3

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